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How to Create a Simple Application Using Win32 API

The Win32 API (also known as the Windows API) is a core set of application programming interfaces available in the Microsoft Windows operating systems. The Win32 API provides developers with the ability to create applications that can interact directly with the Windows operating system. This is essential for developing high-performance applications, system utilities, and software that requires deep integration with Windows.


This article will guide you through creating a simple Windows application using the Win32 API. We will cover the basics of setting up a Win32 project, creating a window, and handling messages. This knowledge is fundamental for any systems engineer or developer working in a Windows environment.


Examples:


1. Setting Up a Win32 Project:



  • Open Visual Studio and create a new Win32 Project.

  • Select "Windows Desktop Wizard" and configure the project settings.

  • Ensure that the project type is set to "Windows Application".


2. Creating a Basic Window:



  • Include necessary headers:
     #include <windows.h>

  • Define the Window Procedure function:
     LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
    switch (uMsg) {
    case WM_DESTROY:
    PostQuitMessage(0);
    return 0;
    case WM_PAINT: {
    PAINTSTRUCT ps;
    HDC hdc = BeginPaint(hwnd, &ps);
    FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1));
    EndPaint(hwnd, &ps);
    }
    return 0;
    }
    return DefWindowProc(hwnd, uMsg, wParam, lParam);
    }


  • Register the window class and create the window:


     int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow) {
    const wchar_t CLASS_NAME[] = L"Sample Window Class";

    WNDCLASS wc = { };
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = hInstance;
    wc.lpszClassName = CLASS_NAME;

    RegisterClass(&wc);

    HWND hwnd = CreateWindowEx(
    0,
    CLASS_NAME,
    L"Learn Win32 API",
    WS_OVERLAPPEDWINDOW,
    CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
    NULL,
    NULL,
    hInstance,
    NULL
    );

    if (hwnd == NULL) {
    return 0;
    }

    ShowWindow(hwnd, nCmdShow);

    MSG msg = { };
    while (GetMessage(&msg, NULL, 0, 0)) {
    TranslateMessage(&msg);
    DispatchMessage(&msg);
    }

    return 0;
    }



3. Compiling and Running the Application:



  • Build the project in Visual Studio.

  • Run the executable to see the window created by the Win32 API.


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